Quarterly report pursuant to Section 13 or 15(d)

Segment Data (Details)

v3.20.2
Segment Data (Details)
3 Months Ended 9 Months Ended
Sep. 30, 2020
Sep. 30, 2020
Segment Data (Textual)
Gaming & Entertainment revenues, percentage 10.00%
Customer One [Member]
Segment Data (Textual)
Gaming and Entertainment segment total revenues, Percentage 14.00% 16.00%
Esports segment total revenues, Percentage 18.00% 14.00%
Customer [Member]
Segment Data (Textual)
Gaming and Entertainment segment total revenues, Percentage 13.00% 14.00%